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<?xml version="1.0" encoding="utf-8"?> <objects> <object Name="Mehmet" Load="Merge"> <part Name="Render" Tile="Creatures/sw_mehmet.png"></part> </object> </objects> |
Component System
For an introduction to the component system used to define objects in Caves of Qud, check out this introductory presentation Brian Bucklew did at IRDC 2015:.
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