Object Definitions
Object The game's object definitions live in %game directory\CoQ_Data\StreamingAssets\Base\ObjectDefinitions.xml
These object definitions may be extended or replaced via an ObjectBlueprints.xml file placed in your mod's root directory.
Info |
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%appdata%\Caves of Qud\Mods\[your mod name]\ObjectBlueprints.xml |
If an object tag Load="Merge" is supplied, the data will merge with any existing definition, otherwise the object definition will replace the named object entirely.
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