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You may add new population tables and replace old existing ones by including PopulationTables.xml in your mod.

Code Block
languagexml
titleAdding "My New Ammo" to the "Ammo 1" built-in encounter MyMods_SmallGunAssortment" population table
<?xml version="1.0" encoding="utf-8"?>
<populations>
  <population Name="MyMods_SmallGunAssortment">
    <group Style="pickeach">
      <object Blueprint="Borderlands Revolver" Number="1-3"></object>
      <object Blueprint="Semi-Automatic Pistol" Number="0-2"></object>
      <object Blueprint="Chain Pistol" Number="0-1"></object>
    </group>
  </population>
</populations>

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