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Sound are currently exposed on the AmbientSoundGenerator part, OpenSound and CloseSound tag of the Door part and ReloadSound tag of the MagazineAmmoLoader part.

 

Code Block
titleSample ObjectBlueprints.xml adding a ReloadSound to the Desert Rifle object
<?xml version="1.0" encoding="utf-8"?>
<objects>
	<object Name="Desert Rifle" Load="Merge">
    	<tag Name="ReloadSound" Value="mysound1"></tag>
	</object>
</objects>

Supported Sound Tags

TagDescription
ReloadSoundused by MagazineAmmoLoader when a gun is reloaded
OpenSoundused by Door part when a door is opened
CloseSoundused by Door part when a door is closed