Sounds can be added in the /sounds folder of a mod. Supported types: wav, mp3, aiff, ogg
For example on windows you'd have sound files in this location for a mod called "MyCoolMod":
C:\Users\Brian\AppData\LocalLow\Freehold Games\CavesOfQud\Mods\MyCoolMod\Sounds\mysound1.wav
Sound are currently exposed on the AmbientSoundGenerator part, OpenSound and CloseSound tag of the Door part and ReloadSound tag of the MagazineAmmoLoader part.
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