Giving Creatures Inventory Items
Preset Inventory
Add an inventoryobject to the object
<inventoryobject Blueprint="Lives1"></inventoryobject>
Random Inventory
The best modern way is to add a tag:
<tag Name="InventoryPopulationTable" Value="MyNewSnapjawPopulationTableWhatever"></tag>
...and add the matching population table via a populationtables.xml file in your mod.
Legacy Methods
Legacy methods that we've most deprecated in favor of population tables:
Builder classes directly on the inventory part: <part Name="Inventory" Builder="InventoryChestJunk3or4"></part>